Monday, April 27, 2009

Blog Post #9 - Future Games

My favorite genre of game is an action adventure game. Action adventure games are my favorite genre of games because they get me addicted quick and they make me jump for joy when I accomplish killing terrorists. This relies on user created content by certain moves the avatar can create to stop their opponent. A particular player will choose what direction they will take in a action packed game world. It also relies on the mechanics of an action packed game as far as using collision detection, movement, and the travel of bullets or knives. This genre is filled with many modes of playing one violent game. A player can pick their own character, their own guns, their own ambushes, and their own places to take over and reign hell. Many boys at a young age choose this genre based on actions create from a movie script. That is why I choose to play action packed games over other genres. An action adventure game has movie scenes and a major story to the whole game. It also brings up a lot of controversy for the fans and the critics in the gaming industry. Why does this have a lot of usage in the future? People will probably create their own action stories and scenes for an action adventure game in the future. Stories can be so drastic that even the avatar can die at the end. Action packed games right now focus on user created gameplay. They can turn into a user created environment where a player is free to pick their own enemies and weapons to use in all of the levels.

One action adventure game I have chose to play frequently is Grand Theft Auto 4. Now I am pretty sure you have heard of this violent game before. This game has approximately 5 game modes that consist of driving, walking, shooting, exploring, etc. It amazed me when I played the game for the first. I never knew how much I could choose to do in the game. User created content consists of customizing your vehicle and choosing your own missions. The missions are mandatory but you can simultaneously go through them at any time. You can also explore the city as well. Now, this can be changed in the future in order to make something better. Remember when I said that the player can pick their own enemies and levels. The development team who were working on Grand Theft Auto can create a simulation where the player can develop his own missions, develop his own weapons, and develop his own enemies. Now lets say a player wants to make fiction weapons. He or she can go to a menu screen and use certain parts and put them together to create their own magnificant weapon.The same thing goes for everything else. They can learn this stuff in order to carry it with them if they decide to get into the military. So I would play the action adenture games for most of my time.

Sunday, April 19, 2009

Blog Post #8 Little Big Planet

The Bruce Branit world builder is different from Little Big Planet. The world builder is built by a man instead of a small creature. The man used future based tools such as his hands and an invisible keyboard to build a town with plants. After he got done building the town, he added separate colors to the homes and apartments he built to make the town look real. Unlike Little Big Planet, his objective was to build a world for the woman he loves. Obviously, he achieved his goal and the woman enjoyed what she saw in the world. He can not fly in the world at all and he couldn't make any flying objects either. The man was standing in a big open gray space unlike the other interface in the game. You can see a change in technology because you don't have to use objects to move things around in the correct place. It is basically free hand for people.

Little Big Planet is different from The Bruce Branit world builder. The interface shows trees in the background with some dirt on the ground. The Little Big Planet world builder also has little creatures who use a lasso to move objects that already exist in the world. Some of the worlds require that you complete small tutorials to fullfill objectives. Each creature can fly in order to objects in higher areas. The characters also use more creativity with planes and trees to make it easier for world building. You can use open editing tools for resizing the objects to make a drastic change in the area.

Both of the programs build a world and they both use objects to put them together. Another similarity is that they are free to use any kind of puzzles for a particular world. They also show some type of goal at the end of every project. Both of these worlds are entertaining because they help you make pretend with a different world by viewing different objects. You can make things in a matter of seconds. Imagining a world filled with playgrounds, mansions, games, and stores. You are free to complete objectives that let you master your own editor tools for creating a land of some sort.

Sunday, April 12, 2009

Blog Post #7 Future Thoughts

My job would be programming games for one of the video game companies. My friends jobs in the future will probably be selling clothes on Everquest 3 for real money. The internet will be different because you will have a lot of virtual worlds which will enhance jobs and make the environment better for people to work in. The internet would also be able to track down directions for your destination in seconds so that you can find places easier in the future. Playstation 3, Nintendo Wii, and X-Box 360 will have greater cababilites with the Internet. I believe that not only console games will be played online but, also users will be required to devote have of their time playing the games online and then devote their time back to playing on T.V. Users will also be able to connect to game servers on the internet from the game consoles. With that being said, I do agree that most of our daily transactions will occur online. I do agree with Castranova because virtual worlds can be accessed from everywhere. Cell phones, i phones, i pods, and the Nintendo DS will be used as an internet tool to some degree which will allow users to play games online. Chatting in the future will occur more in a boy or girl's spare time because they can talk with their friends, parents, and strangers who need help on something.

Online users will also be able to play for big money in a virtual world. This is when people will start becoming more competitive in sports games, shooting games, and fighting games. Not only will people have more fun playing online but, also will be able to make enough money to rent an apartment. Remember what I said about the internet enhancing jobs in the future? Well, people can own their own business or work online in order to make enough money to do whatever they want to do when they are off. Some of the jobs might require the user to communicate with an A.I. boss so that everything is okay on the job. I believe that it will be mandatory for the worker to create his or her avatar online so that the employee will be recognized in the virtual working environment. Some users will probably dress up in special uniforms or wear hats that represent a particular job company. My job will be impacted with the digital economy because homes, schools, and business would be built on two or three servers. The money will circulate electronically and the economy will be good and stable enough to run jobs, businesses, organizations, schools, and homes on a internet server.

Wednesday, April 1, 2009

EverQuest 2

This is the first time I have played a massive multiplayer game online. EverQuest 2 looks fairly new and different from the first one. My character looks like a warrior who is ready to battle many monsters and enemies in town. He is not that tall but he can do many things with his weapons. I have picked this character because he is very powerful and can create spells with his swords from time to time. The impression I believe this character will make is being smart about the choices he makes in the mountains. He will probably scare other players away because of his appearance. I also believe that he will fight well with others in the game world. From the first time playing, he doesn’t seem like an extrovert in the world because characters don’t walk up to him and speak. They just walk away. I do have some control over motion with the way he walks. Some of the buildings are unlocked and I can just walk in one of them. So interacting with certain huts is a benefit for me. I went in one of these huts and saw a place full of weapons and accessories. This environment is a little less responsive to me because I could speak to characters but I don’t engage in a long conversation. Communication in EverQuest 2 is at a low level for me right now.



I have traveled to a place that looks like a jungle. There are trees everywhere with some open land. Over here, there are more characters to interact with than the first world I started in. For instance, I talked to some people and they wanted me to join a guild. I said that I am working on it. I only fought one monster in this world but, it was a scary experience for me. Frightened and curious, I killed him using a sword. This is going to be fun for me and it seems like a good area to learn how to kill monsters with low level status. Most of the objects like cases and boxes were easy to move. I had a good time communicating with other groups and I got to meet a prince who was impressed with my skill level. Everything is great in this game world right now for me. It will get a little complicated later on once I move to other areas.